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Everything posted by simonfarussell

  1. It's a tricky one because Mograph is a pretty standard term now days. I guess mograph.net almost certainly is a part of the reason it is such a general term. I mean Maxon use it extensively right? I don't want to be a dick and say you shouldn't be annoyed but I can see both sides. There were certainly some interesting reactions on Twitter. Not least Albert Osmoss. For me I'm not sure the mograph.com release video struck a good note. Some have said it was meant to be ironic but it didn't resonate with me.
  2. Hey, Here's a thread which from memory covers the subject pretty well:
  3. My first response was, 'maybe you shouldn't be doing this'. I never really have creative block, I never have enough time to explore 20% of what I want to do. There's always something to try. But then I thought about me playing with Ableton and I have the exact same problem in reverse. I just doddle off in some direction and get stuck in an unproductive loop. I end up thinking 'man but if I really was a master it'd be fine.' But I pretty much agree with the artist formerly known as Binky. Having a specific goal is key. It's not about the technique and never has been. It's about ideas and communication. But I think you have to just be happy with the fact that it will take you while to get happy with what you're making. It will start off a bit rubbish. If you follow tutorials it will look ok but will have no 'you' in it and be similarly unsatisfying.
  4. Today is your lucky day! 'set matte' in effects
  5. I've got a 4K Open EXR sequence I'm comping in AE. In CC2015 RAM preview playback isn't at realtime unless the viewer is at 25%. Where as in CC2014 it plays correctly. Is this just 'a thing' or am I missing something?
  6. https://www.teamviewer.com/en/has been recommended and is free. Haven't tried it myself.
  7. pConnector is good http://tcastudios.com/?p=90 or drop your Ubertracer into a mospline in spline mode
  8. Image sequences that don't take forever to import!!!
  9. Quite a few people download my vids and post them on Youtube. I don't really mind if they credit me. I did have one woman who got angry with me because I asked her to take it down. It's true in a way that imitation is the purest form of flattery, it's generally only the good stuff gets copied.
  10. Here's one way https://dl.dropboxusercontent.com/u/1830495/Poly.c4d.zip
  11. Seems legit, he's got a t-shirt that says AE Genius. But it is kind of worrying that motion graphics has got to the point where anyone would bother to try this.
  12. Houdini you can of course. Not seen in C4D
  13. Sorry to hear you're going Todd. Best of luck with whatever you do next
  14. Really happy to be able to post a piece I've just finished. Done in C4D and comped in AE https://vimeo.com/151931854 A bunch of new stuff also at http://vicarage.studio
  15. Only issue I had was Houdini on my macbook air, basically doesn't work due to Intel chips. Apart from that all good.
  16. Performance/speed. By this I mean just the speed it takes to render each frame (both in render and general use). That's my top 10. Everything else would be nice but this is the main thing. I have filled in the questionairre but just to re-iterate.
  17. I think you'll have to just play around to be honest. It looks fairly sophisticated what he's got. One trick is to put particle forces into a jiggle deformer (turn off gravity etc) which is applied to your geometry plane. You can get some quite nice organic effects that way.
  18. I keep going back to http://butdoesitfloat.com/ I like it as it's well curated, looks nice and clean and isn't directly in the mograph world. 'Our world' if there is such a thing tends to get a bit like an echo chamber, the same stuff keeps getting recycled. I think casting your net as wide as possible helps things to stay fresh. Agree with Mylenium, social media drains attention and takes effort. Often it feels useful but really is counter productive.
  19. I'd send it to Maxon, they're pretty helpful. I've only had this issue on a big complex project using lots of Xrefs and Alembic
  20. Not exactly sure how it will function in terms of your rig but I think it's problematic if you you your controller as the source and destination of the setup. Currently you can't even move the controller as it's in a feedback loop. I think you need two objects one to control and one to be the destination with the effect of the delay effector. Not to denigrate mograph.net or anything but you'll get a lot more help at CG talk/c4d
  21. I'm looking forward to the reaping
  22. So you want to have clones of your jellyfish animating with variation? I'd think about making adjustments to your rig and baking out a load of variations, either bake via point caches and via alembic. You could then put these in your cloner and then further adjust the start point of each animation to increase the variation. You could even put your whole rig into a cloner in blend mode and let it blend the settings itself, depends how heavy it is. (I'm not sure but I think it should blend xpresso settings if they're in user data?) It would help of course if you could upload the file
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