I've got a pretty basic C4D project setup. It's just a cloner object in grid array duplicating cubes. Then there is an attractor that attracts all the cubes onto an invisible sphere. The attractor turns off and all the cubes fall.
I spent a lot of time getting the cubes to move exactly how I want them to and now I want to render this animation at a higher frame rate. It is currently at 24fps. The problem is when I boost the frame rate in the document settings, the dynamics act completely different.
The only reason I can see this happening is because I started the project in R11.5 and I am now using R12.
Basically, I just want to render the same exact animation at a higher frame rate. Any thoughts on why the dynamics would behave differently when I change the fps?