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Everything posted by JoelD

  1. 2010-2012 I was doing a lot of stereo, but I havent had one stereo show since. Seems dead (except for theatrical film as stated above)
  2. Soooo...anyone plug one in yet? Wondering if the D500 would be enough, or is there a strong argument on why I should get the D700? Been hovering my cursor over the buy now button but still not decided on configuration. I should do it before the shipping date slips to May.
  3. Make sure you turn off the app-nap feature before rendering. I've had c4d renders slow to a standstill after the monitor powers off or screensaver comes on. Thats the biggest gotcha I've discovered (thanks to srek!) http://reviews.cnet.com/8301-13727_7-57612009-263/how-to-disable-app-nap-in-os-x-mavericks/
  4. Was just sent this link the other day about ProEXR 1.8 (AE). Sorry if this is old news (I dont post here much). http://fnordware.blogspot.com
  5. Nice pack 8bitfactory--thanks for sharing Also noticed you included a plug for my floaties rig thanks. See you've got the old link there --might want to change to: http://joelotron.com/2012/06/01/microfloaties-rig-for-cinema-4d/ or the direct dload https://www.dropbox.com/s/r53rl0cf6f3nyly/MICROFLOATIES.zip
  6. Hire this man http://xanspencer.com/
  7. JoelD

    RPF Files!!

    I stopped using RPFs (and RLAs) when I discovered that NET doesnt support them (as another poster mentions) Net only handles RGB+A channels I think EXRs work however if you are looking for a similar workflow (channels versus passes)
  8. Here's a free tool for Cinema 4D built out of mograph cloners that allows for the quick creation of floating dust particles in your scene. Although it has obvious uses for medical animation, it's not limited to that. Easy to use, pretty zippy in the editor window and renders fast. Its still got some growing to do---hope to add more features and refinements in the near future. Needs C4D R12 Studio (dynamics and mograph) -joel Direct download Vid tute @my blog
  9. Something to consider, there have been noted rare NET server bugs on the mac side. Not a deal breaker, but they crop up occasionally-- ie: multiple clients appear to be allocated the same frames to render and "phantom" nonexisting clients appearing in your queue. These bugs can cause a render to hang as the frame noted in the NET manager is not actually rendering. So for your NET server box (not your clients), might want to stick with a PC just to be safe. Something to keep at the back of your mind at least. (Edit--realized later that I assumed this was a c4d farm)
  10. Being reported that she did indeed have a stroke. Edit ...and other sources confirm otherwise http://latimesblogs.latimes.com/showtracker/2011/02/kcbs-reporter-talks-her-way-into-post-grammy-drama.html
  11. if anyone's interested in how the saga of the failed output error ended up, it was RSMB applied to a scaled layer--which as I already knew--is a no-no. Wasnt immediately obvious as it was on a layer well beneath the footage that was visible onscreen. Thanks everyone for your input. Getting to that point where half the problems I encounter are problems I've already solved before. Its like motion graphics Memento. Maybe this thread will be helpful to me 2 years from now when I make the same mistake.
  12. Right now, in order to output this thing, I am rendering everything up to the bad frame, then rendering from the next frame till the end of the comp. Thats working fine. For some reason, no matter what I do, theres one frame that wont render or preview. If I scrub the playhead, the green line even skips that frame. If I try to export the frame (save frame as) that fails as well. I'll marry the 2 pieces and somehow will get that one frame in there too if possible. Quite weird.
  13. Yes--shades of motionbuilder--thought the same thing. I finally threw out the app box of disks and manuals I had for 8 or 9 years.
  14. F is for Floaties (DOF particles floating around Piers Morgan--becaause he's drifting through the blood stream) T is for Timeremap (twitchity twitch) V is for Vignette (dark oval mask-invert, feather, multiplied) S is for Shaky (camera +parralax) Would be more clever if it spelled something (By the way, I LOVE all these things.)
  15. Thanks Hamilton. That was next on my list. Mac OS time machine will be the next shot after that.
  16. None of these things worked. Log file or current render info wasnt helpful. Basically says "render stopped at frame so an so" Starting the render beyond the frame causes the error too.
  17. Hi Trione. No effects are on that particular part of the render. tried turning off effects as well as prerendering the footage @supergophobia-thx for the tip
  18. Thanks getSOME All footage used are actually png sequences other than the pre-rendered QT that I tried after the error already had presented itself. The only thing that is sort of "FCP" related is the use of the ProRes422 codec that (I believe) is a native FCP codec (?) Haven't generated a log file (does that happen automatically? Had the default "errors only" log choice selected but no log file to be found. Will try again and see if I can troubleshoot via the log. Appreciate the help!
  19. Suddenly plagued with a rendering error on a file that I've been working on for a few weeks now. At the same frame, about halfway through, the render fails and a message pops up saying: "Rendering error. An output module failed. The file may be corrupted or damaged" I've looked up this error and found others with the same issues and a variety of possible fixes: • Remove old outdated QT 7 components (ie: avi importer, DIVX codecs, etc)--tried this. • Make sure QT 7 is "up to date" (irony) --tried this • Turn off firewall as QT needs to connect via TCP for some functions.--tried this • Render sequences rather than QT (so far tried Targas an Tiffs--still get the error. Will try pngs next) • Remove old jobs from render queue (havent tried this yet) I've tried a few different QT codecs, Animation and ProRes422--had no problems prior to yesterday. Running AE CS5, Mac 8-core, OSX 10.6.6, QT x and QT 7. "whatever was the latest" 10 gb ram, VC Optical Flares, Frichluft, RSMB. Tried pre-rendering the clip where the fail happens, so there are no effects or transformations during the point of failure. Any help would be fantastic guys Joel Dubin (aka JoelOtron on twitter)
  20. Damn (cancels render...) No I'm with you. I was joking to my wife while watching TV how every cable ident is using c4d R12 dynamics. She had know idea what I was talking about.
  21. If you are just after fluids (smoke/dust/flame) then turbulence 4d is looking good and cheaper http://www.jawset.com/ DPIT however looks good and more comprehensive. Just way expensive for a plugin IMO.
  22. Cool--glad it worked out
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