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Showing results for tags 'effector'.
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Use noise and gradients to drive the Shader Effector. Then add audio and Expresso techniques learned in Tutorial 054 to drive the individual cloner objects.
Hi all. Say I've got a grid array of spheres. I add a rigid body tag, hit play, and they all fall down. Now i have a plain effector for example, with spherical falloff (or any other falloff) that modify the clones. I'd like to make the falloff effect the spheres after the dynamics calculation, is that possible? Hope it's clear enough, example scene file can be downloaded from here: http://www.filedropper.com/dynamicsfalloff Anybody have any idea?
Hi, I've just posted a quick tutorial explaining how to use a Plain Effector to drive any parameter in a Cloner instance (besides just transform/color). Affect Any Clone’s Parameter with an Effector in Cinema 4D