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General C4D texture management question ... I frequently have this issue where, upon re-opening a project file, many of the textures cannot reconnect since they are inside lib4d packs (GSG textures, for instance, but Motion Squared 'Texture Pack Infinite' materials specifically). Am I doing something horribly wrong? I can't get inside of the lib4d files to relink the missing textures ... I've found that saving the project (collecting all of the assets) resolves this issue, as it copies the material's source images from the lib4d file to your tex folder, but I don't want to save a new project w/ assets every single time I grab a material from one of these packs. I appreciate any help anyone is able to give! screen cap of texture manager: http://i43.tinypic.com/nmajcw.jpg