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mgardner

Mograph distortion... into a sphere

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Hello,

Can you make a grid in mograph say x 1600 y 900 with 1 on the z axis.

And then "wrap it" into a sphere shape.

 

I have a map to the world and the shader effector is using a the luma value to scale each instance.

 

Now I just need to map it, distort it into a sphere!!!

 

Help...please :-)

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without testing it, you can use a matrix cloner instead of a regular cloner and use the sphereize deformer possibly.

 

Or instead of a grid, use a polysphere object to instance the clones to. Then make the tag for the shader effector a spherical projection.

 

Just throwing out ideas that may suck.

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