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Great, but two things. First, shorten the dead time in the middle a lot. I know you want some for effect, but right now it gets awkward and boring. Second, and completely related, try to make the timing of the entrances varied and fun. Since you're doing three, you're really sorta setting up a punchline visually. Make it count. You could even try to make the third thing better by making the thing you're animating a payoff to the first and second things, but now I'm getting into storytelling and concepting and I won't open that can of worms right now.

Edited by jayfaker

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