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clemse

Spline emitting particles without TP ?

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Hello everyone,
I would like to emit particles from a spline ( not from a single emitter on a spline and neither along a spline but from all possible points on a line or curve away from the spline. After a short time I want the particles to disappear. Unfortunately im not good with thinking particles. Is this something I could solve without them or is there no way around ? Id appreciate any hints from you guys . Thanks in advance

Edited by clemse

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You could buy X-Particles. It has everything built in. *giggle* Otherwise there's several oft-forgotten/ overlooked TP presets in the Content browser, including a spline emitter.

 

Mylenium

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Use could use the Mograph cloner to space lots of standard Cinema4D emitters along a spline. Then "Make Editable" on the cloner to make all the emitters work.

 

But yep, Xparticles would be the hack and hassle free way to do it.

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